GLIDEMATE
In Flight moving map Android application
USER GUIDE

TITLE PAGE
The title page is the first page displayed upon entering the application. It simply contains menu buttons that allow access to each function.
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Functions
Application Settings
Use this page to change preferences such as units, pressure instrument settings, the glider icon, map base and more. The settings menu is also accessible from flight mode.

Flight Mode
Enter flight mode when you are ready to begin your flight. A track log in IGC format will begin to be recorded. The recording of the tracklog is done as a background service so if you change configuration settings or exit the application, or the phone rings, the track log will continue to be recorded.
Note: Whilst every effort has been made to make the application reliable, the reality is that if your Android device decides that it needs more memory for other processes it can just suspend or even stop the application. Furthermore, the track log does not contain a "G" or Security record as Glidemate is not an IGC approved logger. Thus do NOT rely on the tracklog from GlideMate to claim a flight or compete in a competition.

Pressure Instrument Mode
In this mode only the pressure instrument screen is displayed. The GPS is not used and no track log is recorded. The local value of QNH will need to be set for the altimeter to be accurate. This is done by dragging the QNH dial around the outside of the instrument. The audio and sink tones for the vario can be turned on / off by tapping on the switches.

Task Mode
This function allows you to define a task as a set of ordered waypoint cylinders of differing radius. Once the task has been defined and saved, you may enter flight mode from within the task page to make the task active. The application will beep and change the colour of a task cylinder from red to green as each waypoint is achieved. The waypoints must be achieved in order. The task will also be saved into the track log. Thus when the track is replayed the task will also be displayed.

Tracklogs
Tracklogs are stored in the directory ~/GlideMateData/Tracklogs. Selecting a tracklog from the list will display the track on a map and allow it to be replayed approximately 15 times faster than real time. The track log is colour coded with hotter colours representing greater altitude and cooler colours lower altitudes.

Edit Waypoints
This function allows you to define waypoints that will be displayed on the map. The points are stored in IGC comma seperated value format in the file waypoints.csv within the directory ~/GlideMateData/Waypoints. For performance reasons when drawning the map, the number of waypoints stored in the file is limited to one thousand. However you can place multiple appropriately named files within this directory and copy the file that contains the waypoints for the area you are currently flying in to waypoints.csv.

Map Maintenance
The slippy map is based around the concept of zoom levels. At each increasing zoom level the number of tiles, and thus image files, quadruples. This tool is used to keep track of the map tiles that are currently stored on your devices SD card. It is assumed that the top level tiles that cover the world are always present. The map is first panned by dragging it with your finger to the area that you wish to manage the lower level tiles for. You should then zoom down till you can comfortably view the area of interest. The slider is then used to show the coverage of the lower level tiles for the displayed area. Selecting the + or - buttons activates either a fetch or delete function. First a rotated rectangle must be draw by using two touch and drag actions. Once drawn the application will ask you to confirm either the fetching or deletion of the lower level tiles that cover the area of the rectangle.
